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Mothership spelunky 210/21/2023 Alien: Little green thing that is super small but can deal damage if you run into them.There, you can find the plasma cannon and unlock the Pilot. It’s back! If you managed to get the Alien Compass from Van Horseling, by rescuing him, having him kill Vlad, and then finding him in 4b-1, it will point you towards a secret area at the bottom of 5-1, the Mothership. On the bright side, setting him down makes him fall back asleep, and even if you leave him at the level entrance or somewhere else, he’ll be with you when you exit providing he didn’t get blown up in some random explosion. You now have to drag his ass through Neo Babylon and to 7-1. Awaken him by picking him up and setting him back down. If you set the eggplant on the altar, a door appears in the moai. It always appears next to a moai statue (didn’t think they wouldn’t bring that back in some form?). This seemingly useless item is easily broken, but if you manage to take it to the Ice Caves without breaking it, you can drop it on the special altar here, with purple goop on it instead of the normal blood. Seen those wrapped presents being sold at the shop? Throw one on an altar and it becomes an eggplant. You can use the Waddler in 3-1 to smuggle the eggplant to this Waddler, for pickup and use on the eggplant altar. It’s behind blocks, so you’ll have to bomb around to find it. The Waddler makes his second appearance in a cave right above the entrance to the Yeti Cave (section 2). I don’t advise it, but if you do fall and have no items to help you might get lucky and grab onto an edge without landing with a faceplant. You can also obtain an alien mech, if one spawns, and use its jetpack. To skip, use a parachute, jetpack, hoverpack, cape, turkey, or even climbing gloves to make your way down to level 3. Note: Many times you can skip the 2nd Yeti cave section entirely, but you’ll miss the loot. The Alien Compass allows you to take an alternate exit to the Mothership, a secret area. The door takes you back to the outer layer of the level.ģ: This section is like the first, only at the bottom theres a never-ending pit and a door leading to world 6.Ĥ: The never ending pit that will end your run, unless you obtained the Alien Compass. Below the Yeti King is a pit of spikes, on top of which is a few platforms, one holding a door. Both are surrounded by other smaller yetis. The top most level of icy surface holds the Yeti Queen. There is a hired hand up top, and to the left or right, in spikes, is a clover. This is the yeti cave, a cave with tons of yetis and the Yeti King and Queen. The way to go through is in the inner layer, where there is a cave that “smells like wet fur”. ![]() At the bottom of this section is not an exit, rather an entrance tunnel to subsection 2.Ģ: The middle of the level is blank space on the outer layer. Ice blocks will cause you to slip if you have no climbing boots. This part of the world is much more open than any of the worlds previous. Subsection 1: Enter the level in a place reminiscent of Spelunky HDs world 3. The easiest way to conceptualize the Ice Caves is by dividing it into 4 subsections. Because of this, an age old conflict between the two races have raged on for a long time, even still seen today in Neo Babylon with UFOs attacking Olmites and Lamassu, and Olmites seen driving stolen Mechs in Neo Babylon.This world is only one vertically elongated level. The Aliens feel neglected by their creator, Queen Tiamat, as they believe she favors the Olmites, even placing her Throne within their city of Neo Babylon. ![]()
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