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Mothership spelunky 210/22/2023 If the tiles under a Giant Clam are destroyed, it will fall downwards, crushing anything unfortunate enough to be below it. After a being closed for a few moments, it will reopen once more to ensnare its next victim. ![]() Standing on the top of a closed clam will prick the victim for 1 point of damage due to the large amount of barnacles on it, similar to Thorny Vines found within the Jungle. When the Spelunker or any other Monster passes over its middle, usually containing some treasure or Golden Idol as bait, it will snap shut, destroying anything caught in its jaws. They are also commonly found within the sub-area of Abzu. Giant Clams are large traps found within the Tide Pool that will attempt to crush anything that goes to obtain the treasure inside of them. Be careful of being hit, but also be wary of this tearing through important blocks, shops, or an altar when triggered.Will snap shut on entities standing on its middle Boulder Trap: Taking the Golden Idol in this world triggers a massive, Indiana Jones-type boulder to smash anything and everything it rolls into.Spikes sometimes appear on the ceiling in the ice caves. They can help you reach heights you can’t normally. These “traps” bounce you high into the air when stepping on them. Spring Trap: Not necessarily a trap, but can be.Landmine: Explodes a few moments after getting stepped on.If you are having trouble killing/getting past the yeti king and queen, if you bomb the floors they will continue walking, sending them into the pit of spikes. When killed, he drops some rope, a compass, and sometimes a Freeze Ray. The ice breath causes ice blocks to fall from the above level and hit things that are under them. Yeti King: In the Yeti Cave, this giant Yeti not only pummels you, but blows ice breath at people within a certain distance. ![]() If killed, she drops some rope and spike boots. Yeti Queen: In the Yeti Cave, this giant yeti essentially is a bigger and badder normal yeti.Beware of getting thrown, as you can be thrown into the pit, spikes, or just thrown over and over into a wall. Yeti: Big, white, furry Bigfoot who throws people who get to close.When destroyed, UFOs fall to the ground and explode like a bomb. UFO: Flying saucer that shoots a beam below that eliminates one block or hurts what it hits.Neutral attack is a big arm that can tear through blocks. The suit is extremely slow but has a jetpack and can shoot a explosive beam by holding Down and pressing Attack. They usually come out of UFOs or appear in mech suits that you can hop in after ridding the Alien. Alien: Little green thing that is super small but can deal damage if you run into them.I don’t advise it, but if you do fall and have no items to help you might get lucky and grab onto an edge without landing with a faceplant. You can also obtain an alien mech, if one spawns, and use its jetpack. To skip, use a parachute, jetpack, hoverpack, cape, turkey, or even climbing gloves to make your way down to level 3. Note: Many times you can skip the 2nd Yeti cave section entirely, but you’ll miss the loot. The Alien Compass allows you to take an alternate exit to the Mothership, a secret area. The door takes you back to the outer layer of the level.ģ: This section is like the first, only at the bottom theres a never-ending pit and a door leading to world 6.Ĥ: The never ending pit that will end your run, unless you obtained the Alien Compass. Below the Yeti King is a pit of spikes, on top of which is a few platforms, one holding a door. Both are surrounded by other smaller yetis. The top most level of icy surface holds the Yeti Queen. There is a hired hand up top, and to the left or right, in spikes, is a clover. This is the yeti cave, a cave with tons of yetis and the Yeti King and Queen. The way to go through is in the inner layer, where there is a cave that “smells like wet fur”. At the bottom of this section is not an exit, rather an entrance tunnel to subsection 2.Ģ: The middle of the level is blank space on the outer layer. Ice blocks will cause you to slip if you have no climbing boots. This part of the world is much more open than any of the worlds previous. From top to bottom:ġ: Enter the level in a place reminiscent of Spelunky HDs world 3. The easiest way to conceptualize the Ice Caves is by dividing it into 4 subsections. This world is only one vertically elongated level. This guide is all about the enemies & traps that you will come across in Spelunky 2 “World 5: Ice Caves”.
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